Z-FUTURE
GenZ for Future Careers
A project that empowers young people for the responsible and safe use of technologies, skill development, and successful entry into the video game industry and digital art, promoting inclusion, creativity, and safety in the digital world.
More about the project
Briefly about the project
GenZ for Future Careers (Z-FUTURE) is a project aimed at strengthening the capacities of children and young people to understand and adopt the responsible and safe application of new modern information and communication technologies, developing skills in the field of technical culture, as well as guidance and support for successful entry into the video game industry and digital art, while promoting inclusion, creativity, innovation, entrepreneurship, and above all, responsibility and safety in the digital world, which are extremely important for the health of children and young people when it comes to their online dimensions of life.
Project objectives
Through various methodologies (a series of educational, interactive and creative activities and competitions), the set goals are achieved:
- To empower young people for careers in the video game industry and digital arts by providing practical knowledge and skills.
- Promote inclusion and diversity through art and technology and the development of creativity and critical thinking.
- To raise the level of information and knowledge of young people about internet safety and encourage responsible online behavior.
- Connecting young people with experts from the video game industry and providing mentoring support for their career development.
Activities
- January 2025 - School lecture: "What is Global Game Jam - how to make a game in 48 hours"
- held in 5 high schools: Ekonomska škola Mije Mirkovića Rijeka, Privatna srednja škola Andrije Ljudevita Adamića, Prva sušačka hrvatska gimnazija u Rijeci, Građevinska tehnička škola u Rijeci, Srednja škola za elektrotehniku i računarstvo
- 24 - 26/1/2025 - Competition "Global Game Jam Rijeka 2025" (a two-day team competition in creating a game or game concept with expert mentoring)
- record number of applicants (60), with 20 games produced
- 11/2/2025 - Interactive lecture for students concerning safety in the online world and video games, in English language
- held in 3 high schools: Ekonomska škola Mije Mirkovića Rijeka, Privatna srednja škola Andrije Ljudevita Adamića, Prva sušačka hrvatska gimnazija u Rijeci
- April 2025 - Award-winning art competition "Character Design - An inclusive video game superhero"
- 30 - 31/5/2025 - Exhibition of works from the art competition and an award ceremony for the winners
Project team
The project team consists of the Association 3. zmaj as the project leader in partnership with secondary educational institutions in Rijeka (Prva sušačka hrvatska gimnazija u Rijeci, Srednja ekonomska škola Mije Mirkovića u Rijeci, Privatna srednja škola Ljudevića Adamića), the Association for Creative Media "RiCode", the marketing agency Rivira Ltd. and the Centre of Technical Culture Rijeka. This cooperation enables the integration of various expertise and resources, which increases the success of all activities. Through this network of partnerships, the Association 3. zmaj ensures that all activities are implemented with maximum efficiency, quality and impact on the target group of young people.
Duration of the project
14/11/2024 - 31/8/2025
The project is funded by the Ministry of Science, Education and Youth